#101 - THE DESIGN AND ARCHITECTURE OF UNIVERSAL STUDIO

 

SUMMARY

This week David and Marina discuss the design and architecture of Universal studios (starts at 10:35), theme parks as utopias and augmented realities, Universal Studio's effective use of digital technologies and screens in their rides, experiencing Springfield (from the Simpsons), why the Harry Potter street doesn't feel right, constructing buildings out of foam and more. Enjoy!



HIGHLIGHTS


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#102 - WES JONES, Architect an Director of Architecture at USC

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#004 - BIRD BOX